One of the real pleasures of the blogosphere is the sheer number of terrific wargaming ideas people come up with and blog about. Every so often someone comes up with something which is just incredible. I’ve occassionally re-blogged these, or linked through to them, in the past and I’d like to mention another one here.
This one is just a wonderfully simple idea by Black Cavalier for “terrain blinds”. As described by him on his blog, Two Tharks One Cup : “They are nondescript terrain place-holders that allowed me to show the players that something is in that area of the board but that their figures can’t tell what it was until they got closer”.
Simplicity. Friction. Suspense. Realism. Total and complete win!
It’s an idea with loads of uses, in all different gaming rules at all scales. It fits the rules I really enjoy for the Great War, TooFatLardies’ “Through the Mud and the Blood” perfectly. But it’s also perfectly easy to build into a game of Warhammer "Great War", or Iron Ivan Games' "The Price of Glory", or countless other rules in different periods.
I've tried experimenting with different inserts in modular terrain before. You might remember the prepared 7.7mmFeldkanone 96 n.a. position I built last year, and which British Great War tank commanders found so difficult to spot until almost at point-blank range.
But I’ve not done the same with terrain which can be placed in a variety of positions on the tabletop, which is the very flexible idea proposed in Black Cavalier’s post. I hope to correct that shortly, following his terrain blinds idea. Where great idea go, it always fun to follow and see where you end up!
One great idea. Hundreds of uses. Simple but fun and realistic. It doesn't get better than that!